CronOTS 2.0 Season II launches 11 September 2026

7 min readOT Servers

CronOTS 2.0, the Season II relaunch of Norbix's classic 7.6 custom server, launches 11 September 2026 at 20:00 CEST with a new storyline campaign.

Norbix, who runs the classic 7.6 custom server CronOTS, announced on 5 September 2026 that CronOTS 2.0, called Season II, launches at cronots.com on 11 September 2026 at 20:00 CEST. The announcement appeared in an OTLand thread listing the server under protocol 7.6, port 7171, and OTLand's Poland tag. Season II follows Season I, which launched 27 December 2025 according to Norbix's earlier thread.

CronOTS 2.0 is the second season of CronOTS, a classic 7.6 custom Open Tibia server, relaunching at cronots.com on 11 September 2026 at 20:00 CEST according to the site's own countdown. The update adds a Storyline Campaign, professions, guild wars, and a custom client that runs on desktop, in a browser, and on Apple devices through the web client.

What CronOTS 2.0 Season II offers

Season II rebuilds CronOTS around four pieces: a story campaign, gear progression, guild competition, and access from more than one device. Both the OTLand announcement and the CronOTS 2.0 season page describe the same set of systems.

Story and progression

The Storyline Campaign is the main new progression path in Season II. Players follow chapters, meet new characters, and fight enemies tied to the plot, and an in-client Storyline Console and Task Tracker keep the current objective visible without leaving the game to check a wiki, per the OTLand thread. Gear progresses through a Combine System that upgrades items from +0 to +10 using ruby gems for armor and shields and emerald gems for weapons and jewelry, plus crafting, upgrade stones, and Silver, Golden, and Diamond item tiers. Wings, achievements, and account progression run alongside character level, and achievements can also pay out Premium Points on top of normal rewards.

Tasks, bosses, and guilds

Daily play is built around classic, daily, weekly, and delivery tasks, task bosses, world bosses, and a Soul Arena, the OTLand thread states. Guilds get their own progression track: Guild Wars, guild levels, guild quests, PvP blessings, and a weekly Guild Castle War fought every Friday at 20:00. Season II also adds a Guild Points system, where a guild leader claims rewards through an in-game Guild Panel once the guild meets the requirements, feeding into a separate Guild Shop economy.

A client for three platforms

CronOTS 2.0 does not require a traditional client install to try. The custom desktop client offers a choice between a "CronOTS Modern Style" interface and a "Tibia Classic Style" interface, the same game also runs directly in a web browser, and players on Apple devices can add that web client to their Home Screen for an app-like launch, according to the OTLand thread. The client also bundles an AI Cron Wiki for looking up systems without leaving the game, a custom launcher with automatic updates, and console panels for the storyline, tasks, and guild.

Events and the wider community

cronots.com schedules a Glass Bridge event and a Run event at 20:00 CET every day, with a boss invasion at 20:30, alongside a Massive Event, a Zombie Event, a Metin Event, and recurring world bosses. Players can also subscribe to an optional Gamepass for a flat +10% EXP and +15% rare drop, plus daily rewards, per cronots.com. The server's Discord lists 226 members with 45 online, its Facebook page has 524 followers, and the site itself runs in Polish, English, and Brazilian Portuguese.

Why it matters if you play or run a server

Two things matter here beyond the feature list. Season II is not a first launch: CronOTS already ran through Season I starting 27 December 2025, and Norbix's original Season I thread shows a string of post-launch fixes, including login-blocking bugs, spell rebalancing, and mining skill corrections, worked through during an open beta. CronOTS's own news archive also lists a Season II closed-tests recruitment post dated 17 June 2026 and a launch-confirmation post dated 8 August 2026. A server that has already been tested against real players and real bug reports carries less risk than one launching cold.

The second thing worth flagging is the bot policy. Norbix wrote in the OTLand thread that botting "is part of the gameplay and the server is balanced around it," arguing that players with less free time can let a bot hunt while players who complete daily activities and progress manually keep a long-term advantage. Not everyone in the thread agreed: OTLand member Kurtis377 said the approach ends up "rewarding this group of players that cheats better" compared with servers that ban bots outright. Whichever side of that argument a player lands on, it is a real design choice that separates CronOTS from servers that treat bot use as against the rules.

This article runs on otservers.org, a directory of Open Tibia servers that polls each listed server directly every few minutes, so its player counts and uptime come from its own measurements rather than from what an owner reports. Players who would rather check current numbers than trust a launch-week countdown can look the server up there once it is listed.

What to watch

The launch time itself is worth double-checking. The official cronots.com countdown puts Season II live at 20:00 CEST on 11 September 2026, but the OTLand announcement lists the same launch as "20:00 CET." CEST runs an hour ahead of CET, and Poland uses CEST in September, so a player who plans around the forum post's CET label instead of the site's own countdown could show up an hour late. Beyond the clock, it remains to be seen whether the bot-support policy holds up once Season II has a real population behind it, and whether Norbix's claim that active players keep an edge over bot users holds up in practice.

Key takeaways

  • CronOTS 2.0, the Season II relaunch of Norbix's classic 7.6 custom server, goes live at cronots.com on 11 September 2026 at 20:00 CEST, according to the site's own countdown.
  • Season II follows Season I, which launched 27 December 2025 and went through an open beta with engine and balance fixes before this relaunch was announced.
  • The update adds a Storyline Campaign, a Combine System that upgrades gear from +0 to +10, professions in mining, fishing, farming, and crafting, and a weekly Guild Castle War fought every Friday at 20:00.
  • Players can connect through a custom desktop client, a browser-based web client, or an Apple device running that same web client from the Home Screen.
  • CronOTS designs its progression around bot-supported hunting, a policy Norbix defended on OTLand after a member argued it rewards players who "cheat better."

FAQ

Does CronOTS 2.0 allow botting?

Yes. Owner Norbix says in the OTLand announcement thread that bot-supported hunting is part of the server's design rather than something merely tolerated, and that the server is balanced so players who log in and play manually, complete daily activities, and progress by hand keep a long-term advantage over players who mainly let a bot run.

What client do you need to play CronOTS 2.0?

You have three options, per the OTLand thread: a custom desktop client with a choice of "CronOTS Modern Style" or "Tibia Classic Style" interfaces, a web client that runs in a browser with no install, or that same web client added to the Home Screen on an Apple device for an app-like launch.

Is CronOTS pay-to-win?

CronOTS's original Season I description states there are no pay-to-win shortcuts, but Season II does add one paid option: an optional Gamepass subscription that grants a flat +10% EXP and +15% rare drop plus daily rewards, according to cronots.com. Whether that counts as pay-to-win is for each player to judge.

Why does the launch time show up as both CET and CEST?

Because the OTLand announcement thread labels the launch "20:00 CET" while the official cronots.com countdown says 20:00 CEST, and the two are not the same offset. CEST runs an hour ahead of CET, Poland uses CEST in September, and the site's own countdown is the one to trust for the actual start time.

Source: Norbix's CronOTS 2.0 Season II announcement on OTLand

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